View Full Version : Klingon d4
Ashrak
February 2nd, 2002, 06:36 PM
No it's not dead and neither am I...I dont think??? ah well here is what I got of her so far.....Masao, any crits so far??http://www.geocities.com/ashrackk/d4.jpg
http://www.geocities.com/ashrackk/d4.jpg heres the link
Masao
February 2nd, 2002, 07:24 PM
No, I don't see any problems. The general outlines look good. It's coming along nicely.
I am glad that rumors of your death were exaggerated. Welcome back!
Thomas P
February 3rd, 2002, 01:58 PM
I knew you'd come back :D And you brought a tough guy - cool.
skyhawk223
February 4th, 2002, 06:38 AM
Something happen to the image? I can't see it, even when I cut and paste the link.
Ashrak
February 5th, 2002, 03:41 AM
some minor surface detail.........skyhawk?? the image still works for me...maybe you can see the updates...
pic 1 (http://www.geocities.com/ashrackk/klingond4_1.jpg) pic 2 (http://www.geocities.com/ashrackk/klingond4_2.jpg)
skyhawk223
February 5th, 2002, 06:10 AM
Yes, there she is! Lovely progression from the D2/3.
Thomas P
February 5th, 2002, 09:15 AM
Hey - page not available :(
Ashrak
February 5th, 2002, 02:17 PM
it's geocities...so copy and paste...unless somebody out there can suggest a good image host?
Masao
February 5th, 2002, 04:46 PM
Now that I can see the back view, I can see that the back lip of that flat/oval impulse deck should be extended backwards a bit more, but it actually looks pretty good the way you have it. I had intended for the impulse engines to be beneath the overhang formed by the backward extension of the rounded deck. Anyway, you've captured the general feel of it.
The rectangles on the wings shouldn't be raised but should be recessed and filled with ridges, like on the D7. I guess I should have drawn the ridges, eh? Here's some pictures of the D7 model: http://www.ex-astris-scientia.org/scans/mechanics/d7-details.jpg
You have a point at the very rear of the secondary hull. I had a slight curve, but your version is appropriate for angular Klingon design, so it's okay. That's where the shuttle bay is, so as long as you have doors sliding to the sides, it should be fine.
So, it's looking good. The general outlines are close enough, and the details, with your modifications, fit well.
Ashrak
February 7th, 2002, 05:52 AM
yeah i was having a difficult time figuring out what the plans were calling out...but im glad that what i got from it is ok.....
Ashrak
April 8th, 2002, 03:49 AM
update....remember all it is geocities..so copy and paste the url...
www.geocities.com/ashrackk/topd4.jpg
www.geocities.com/ashrackk/leftd4.jpg
www.geocities.com/ashrackk/frontd4.jpg
www.geocities.com/ashrackk/perp1d4.jpg
www.geocities.com/ashrackk/perp2d4.jpg
Warrior
April 8th, 2002, 03:57 AM
Mmmm! I like the shape it's taking :)
skyhawk223
April 8th, 2002, 06:35 AM
Yes, coming along nicely. I like the flared out pieces at the ends of the nacelles especially.
What other modeling work do you have to do?
Masao
April 8th, 2002, 05:31 PM
Looks good! The only thing I would suggest is to give a bit of taper to the neck from the top view.
Ashrak
April 9th, 2002, 04:58 AM
thanks guys....the modeling is pretty much done...except for some details like windows...and whatever masao can come up with :) :D
Ashrak
April 23rd, 2002, 01:43 AM
here are some more updates....Masao, are these ships supposed to be kind of non-detailed or do you have specific ideas what the details should be....like greebles and nibblets and what not?
www.geocities.com/ashrackk/updatedD4a.jpg
www.geocities.com/ashrackk/updatedD4b.jpg
Thomas P
April 23rd, 2002, 06:28 AM
Looks great. Not speaking for Masao (as he does a great job all by himself) I think a few little 'greedies' here and there would be cool. A few small raised panels on the engines or the top-hat deck. But it does look nice all streamlined.
Masao
April 23rd, 2002, 06:31 PM
I designed it to be consistent with the original D7, meaning very few surface details and photography with 1960s special effects techniques only. I'm afraid the level of detail I've given here wouldn't stand up to modern standards. As long as you have the basic hull shapes in place, feel free to add panel details and such, but don't go overboard and turn it into a K'Tinga.
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