Warrior
June 5th, 2008, 07:15 PM
Anyone know what causes this?
I have a little Klingon mesh (soon to be available here!) in old Max 2.5 format.
It loads ok in Max 3.1 (see att. #1)
However, this is what happens in Max 8SP3 (see att #2)
I exported it to 3DS format from Max 3.1, then loaded the 3DS file into Max 8SP3, and it came out ok.
But still.... why'd it get fubared in the .max format???
I have a little Klingon mesh (soon to be available here!) in old Max 2.5 format.
It loads ok in Max 3.1 (see att. #1)
However, this is what happens in Max 8SP3 (see att #2)
I exported it to 3DS format from Max 3.1, then loaded the 3DS file into Max 8SP3, and it came out ok.
But still.... why'd it get fubared in the .max format???